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I may be a newcomer to the gaming community, but I have been overwhelmed by how accepting and welcoming everyone is. I have learned a lot of different games from Magic to Warhammer to Pathfinder, and have loved every minute of it. (By the way, don’t let my inexperience fool you – I learn quickly.)


My latest endeavor has been a campaign for Warhammer 40k. I’m currently running Battle Sisters, but I am in the process of switching to Tau. Close combat scares the crap out of me, so my basic strategy is kill everything in sight before it can get across the board and in close-combat range of my army, which I hear is the way of the Tau. (Plus, I think the Tau will look great in the hot pink and black color scheme I have in mind for their armor.)


Not going to lie – the shoot-first-ask-questions-later method has been really effective thus far considering my squad consists of a flamer, a heavy flamer, my Canoness and her plasma pistol, and 16 more battle sisters. I also run an immolator that boasts twin-linked heavy flamers and a dozer blade, but the weapon gets destroyed pretty quickly once it’s on the board. However, there is a lone traumatized Nurgle running around somewhere that must still be having nightmares about the Battle Sisters’ Immolator that scattered and then ran down all his friends. I may not be able to shoot you, but getting run over by a transporter will certainly do the trick. *squish*


To be perfectly honest, I’m not thrilled with the Nurgle army rules. The term I’ve heard summarizing my feelings towards them and their new codex is “cheese.” The word that I’ve used is “obnoxious.” Regardless of which word you want to use, I have deemed it my mission to destroy all Nurgle I come across, simply because they are all cheese – and not the tasty kind.


But I digress. I won my last two 40k campaign games which has allowed me to add a Retributor Squad to my point list. Two multi-meltas, two heavy bolters, and a Sister Superior carrying a plasma pistol and melta bombs? Yeah, those Nurgle should be running scared when they see my army coming.


Love and +3 Inv Saves!
– Beth

So rumour has it that in March we are getting a few new fliers, and I am really looking forward to this as my army seems to be getting one.  So here is the list:

Tau:
Some new thing for them, meant as an anti-flier I have heard

Dark Eldar:
All rumours point to the voidraven

Eldar:
Something totally new, which I am totally excited for.

Tyranid:
There are two schools of though on this one.
1) There is only going to be a single model kit, the Harpy
2) There is going to be a dual kit, the harpy, and something else that will be antiflier.

There is also a lot of hope that the harpy will get a rules update so it doesn’t suck so hard.  To be honest, even if the rules didn’t change and I was stuck with the sucky harpy, dont care.  I want that kit, its a unit I have wanted to have a model for and play around with it for fun.  So I am super hoping it will be a dual kit, but I will be happy either way.  Also will be cool to get my brother a flier for his eldar, which are starting to look really good.  Red Dire Avengers, who knew?

-ERW

So, like some of you out there I have more than a few armies worth of miniatures.  And like a few more of you that will be an understatement 😉

With the addition of allies in 6th edition, there is now a whole new component available to list building- for some its an exercise in min/max cheese-fest TFG neck beard approved competitive optimization.  For others its going to be a reason to get to use models that might not otherwise get much play time.

Theres going to be some really commonly ‘exploited’ ally combos within the competitive crowd- so far its mostly been Night scythes(they dont score anyways so who cares about Allies of Convenience?)  Space wolves with 2 rune priests and grey hunters(still dont think SW should be legal to double up HQs when allies),  Farseer with some rangers or jet bikes,  IG for a swarm of bodies, Vendettas and a Primaris.  Basically people are allying with whatever spams the most fliers or psykers.

So, as things are now, the Imperial armies once again get numerous options and the Xenos are a distant second thought.

Just wanted to talk about a tournament I went to this weekend, in which I did far better than I had thought I would.

Game 1- vs Necrons with wraithstar, 3 fliers and annihilation barges, immortals in 2 of fliers, and 2 destroyer lords. I won by 3 victory points

Game 2- vs Necrons with 2 destroyer lords, scarabs, 4 spiders, and 4 fliers full of immortals. This list destroyed me the whole game, it was a really tough game

Game 3- vs drop pod space wolf list, and a landraider. He ended up getting 1 victory point to my 8, I kind of felt bad, because once I took out njal, my psychic shriek spam just ripped him to shreds.

Game 4- vs my friend’s necron list, 3 ghost arks with 9 warriors in each, 3 annihilation barges, 2 wraithstars with destroyer lords each, and one squad tesla immortals. In the beginning I was doing fine, then the last two turns it turned around and the necrons just ripped me apart. I ended up getting 0 victory points to his 8, it was rough, fun game still, but rough. This friend of mine, I have always had trouble taking on this list, so its one of those hurdles I hope to overcome some day.

Game 5- vs Tau with space wolf allies, 2 hammer heads, shaso squad, 2 broadsides, crisis suit squad, 3 squads firewarriors 1 devilfish, 2 rhinos with greyguard (one mark of the wolfen) and a rune priest with JoWW. This one was back and fourth the whole time, and we ended up tying the game 5 to 5. The whole game we were just going back and fourth really hurting each other, was a really fun and intense game.



My list: Flyrant with 2 TL devourers, Troop tervigon with adrenals and toxins, 10 devilgants, 20 toxin hormies, 2 squads 3 warriors with deathspitters and a barbed strangler, doom in a pod (MVP hands down), 3 zoeys in a pod (ran shriek the whole time), 3 hive guard, dakkafex, trygon with adrenals


Overall I did fairly well, better than I thought I would have, and got 22 out of 35 in the listings. Not amazing no, but considering how people think of tyranids these days I think I did rather well. I really did very well in 2 games, had a fun but even game, then 2 really bad ones. I had a lot of fun though and it was a great tournament. I wanna tweak my list to make it better for future ones, and will probably change up deployments a bit.

Has anyone else had experience with tournaments and bugs in 6th?

-ERW

Motivation is a fickle fickle Mistress, really hard to pin down, and it has always been my major issue when it comes to painting.  I don’t really ever like doing anything alone, and painting is no exception, so sometimes when no one is here to paint with me, motivation to paint is very difficult for me.

Well my big motivator of late is that on October 20-21 there is a big tournament, grand tournament, going on in my area.  The tourney requires tournament level painting (which my scheme covers hands down), but the trick is painting all of my bugs.  I mean I buttered my bread by picking a horde list tyranid when I started playing but OMG do I have a lot of bugs.

List of shtuff I need to paint:

8 Hormagants
30 Fleshborer Termagants (maybe another 10 on top of that, not sure)
10 Devourer Termagants
6 Tyranid Warriors
Weapon arms for various Monstrous Creatures
                 4 Sets Twin Linked MC Devourers
                 1 Set Scything Talons
Doom of Malan’tai (finish sculpting the brain)
3 Hive Guard
2 Mycetic Spores

List of Shtuff I have finished:

Carnifex
Trygon
Hive Tyrant, with Wings
3 Zoanthropes

So yeah….UGHHHHHHHHHHHHHH

-Rachel (aka ERW)