Anyone ever seen those t-shirts that say “4.0 Killed Gary”? They’re tasteless and insensitive, and kind of silly when you think about it. I mean, what is it with pen-and-paper roleplayers? Let me be clear here: I most certainly fall into this category. I have thousands of dollars of roleplaying books on one of the shelves in my apartment. There’s almost always a book within arm’s reach. I have books from countless systems, editions, companies, settings, games. I have two editions of Exalted, one of Engel, a small collection of Sword and Sorcery, some assorted book’s with Monte Cook on the cover (for the sole reason of his name), a massive collection of 3.5 books, the 4.0 core set, the Forgotten Realms and Neverwinter books for 3.5 and 4.0, a smattering of AD&D books (it was before my time, sadly, and I do not understand THAC0), a first edition Dungeons and Dragons boxed set, a monster manual that was copywritten in 1973, Vampire: The Requiem, Vampire: The Masquerade, the old World of Darkness books, the new World of Darkness books, Iron Kingdoms, Inquisitor, Ravenloft, Gurps, and several notebooks with systems of my own devising.
In short, I have no problems with many multiple pen-and-paper systems.
One of my favorite things to do is people watch and dissect the psychology behind why people do the things they do. (I always considered majoring in psychology, but aside from opening my own practice there isn’t a whole lot I can do with a psychology degree.)
Anyways, I’ve been mulling around the psychological reasoning for why people choose the 40k armies they choose. After sifting through some psychology theories, I think I’ve figured it out. It all comes down to conflict resolution. As much as I hate talking too much about my… personal thoughts… I’ll use myself as an example. It’s only fair, I suppose.
I don’t know about anyone else, but I really love to accessorize in my geekery. Especially when I go to a tournament. Not sure why exactly, but I’ll dress to match my army. Teal and White when I play my Eldar, usually something flowy; Purple and silver when I play Sisters, and with some combat boots of course; Purples and blues for my Tyranids were pretty easy, since that’s what I wear most days; and my Chaos Marines are the most fun, since I get to dress like a rock star! Last time, I believe it was my pink schoolgirl skirt, fishnets and my chaos collar, which I made for next to nothing! (more…)
So the tau codex has come out, which is kind of neat, looks like a lot of really cool stuff for them so far. But that is neither here nor there now is it, this is Fun with Tyranids not Time with Tau. SO LET US BEGIN.
Fun With Tyranids: Firey Pyerey
(Or better said, what can you do with a bloody pyrovore)
So it is pretty universally accepted that the pyrovore sucks giant donkey balls, like the really really big kind that fester and smell funny. This is mainly thought because there are so many more useful and rock solid Elite choices in the Tyranid 5th edition codex. I mean when you look at choices like Zoanthropes, or The Doom of Malan’tai, and of course the Hive Guard who go without saying, it really sucks by comparison.
GIANT ROBOTS OH EM GEE!
CLANG! BOOM! ZAP! PEW PEW BAM KABOOM! WEET WEET! BOOOOOOM!
Man, Giant robots are freaking fun, are they not? It’s just like, awesome. I know, for me, there’s nothing quite like a massive machine made of tons and tons of metal and guns just blasting the ever living crap out of stuff, and the best place to do that right now is definitely on MechWarrior Online.
The game, which is completely free to play (download it from mwomercs.com) is my current ultra obsession. That said, as anyone who’s played can tell you, it is really not easy for the new player to be successful. So this is the first in a series of handy primers to keep you from getting shot to scrap. (more…)